If the Yu-Gi-Oh! DB website asks to login with Game Card ID just click "I don't have a game card ID" and fill some basic information to proceed
Export Guide
- Via the MDM extension (Recommended): Download on Firefox, or Chromium Browsers For Chromium browsers (Chrome/Edge/Opera/Brave...etc) just click "Add to chrome" on the store page and it'll work on most if not all chromium browsers. After using the extension, go to the Master Duel game => Main menu => Deck option => The Card database option at the top right corner => locate the deck you exported and copy it
Once the deck page loads click Edit then do one of the following based on the platform your device is running:
(PC Only): Press F12 to open the DevTools window => Navigate to the Console tab in the window => Paste the export code => Hit Enter
OR (Other platforms/PC): In the address bar of the current tab remove the URL and type "javascript:" without the quotations then paste the export code, then if you're on mobile look for the *globe* icon and tap on it to run the code (Chrome only), for PC users just hit enter.
The deck will save automatically
Go to the Master Duel game => Main menu => Deck option => The Card database option at the top right corner => locate the deck you exported and copy it
Attempt to establish Loading... and Loading... with your Loading.... Dark Magic Circle should attempt to banish any problematic cards from the opponent.
During your turns, try to set up Loading... via Loading... and try to draw through your deck as quickly as possible through the use of Looping Loading..., Loading..., Loading... and your Draw Spells, making sure to keep using Circle to remove problematic cards.
Use your Extra Deck Monsters to clear your field to keep looping Monster Summons.
Last Turn
Fusion Summon Loading... using Loading... (It's technically possible to summon it with 5 different names with Extra Deck Spellcasters, if you can activate its effect to wipe the Field).
If necessary, clear out any remaining monsters with Loading....
Activate Loading... on Quintet Magican, either attacking the opponent directly or an Attack Position Monster.
Replacements
If assessment isn't high enough, you can replace the Skill with Attack Charge to boost your Quintet's ATK to over 10k.
Ghost Gal Lvl 40 Decklist
Ghost Gal Lvl 30 Decklist
Ghost Gal Lvl 20 Decklist
Ghost Gal Lvl 10 Decklist
If you have a unique "farm" deck, spot a mistake or just want to say something post it in the comments below!