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Chronomaly is an Xyz spam control esc archetype, That's been around for quite a while. Introduced in the Mini Box: Arts Of Atlantis, then got very valuable support in the Main Box: Solflare Lighting, and almost gave us the rest of the archetype in Mini Box: Ray Of Aura.

The goal of the deck is to out-resource and negate your opponent's effects using floodgates like Loading... , Loading... , and Loading... .

Main Deck Monsters

Chronomaly Nebra Disk
Chronomaly Nebra Disk
Chronomaly Nebra Disk is the main way to search any Chronomaly card. This effect is incredibly valuable with the skill Hope-Filled Chronomaly . It can also revive itself from the GY if you control only Chronomaly monsters, but keep in mind that if you revive it you can only activate chronomaly card effects.
Chronomaly Moai
Chronomaly Moai
Moai is a staple of the Chronomaly archetype, opening up easy Xyz summons. It is kind of bricky if you top-deck it, but it is kind of necessary. The new skill made it a lot less of a brick in a starting hand, as it's a great way to activate the effect. I personally prefer to run it at 2, but three work.
Chronomaly Crystal Skull
Chronomaly Crystal Skull
Crystal skull is another great way to search Chronomaly monsters while you control another one. as well as being able to activate Hope-Filled Chronomaly 's effect, giving it another use that nebra disk doesn't have. The amount of skulls usually correlates to the amount of cards in your deck, and the amount of Loading... in your deck.
Chronomaly Crystal Bones
Chronomaly Crystal Bones
Crystal bones is very good going second against anything, as it special summons itself and a Chronomaly card from your hand or GY. It's also another way to activate the skill, as it's a non-level 4 chronomaly. The amount of Crystal bones you run is dependent on the amount of cards in your deck: if you have 24+ cards, I would run 2, and 23 or less cards I would play 1 of.
Chronomaly Acambaro Figures
Chronomaly Acambaro Figures

Acambaro Figures is another great way to make Xyz monsters easily, or add protection to your monsters; at the sake of 1000LP. If it's in the GY, you can spend 1000LP to special summon Figures, but it gets returned to the hand at the end of the turn. Using this effect does lock you into special summoning only Chronomaly monsters for the rest of the turn.

Figures also works as a Hand-Trap, Where you can send it from your hand to the GY to prevent a Chronomaly monster(s) from being destroyed. This effect is very valuable when you have something big on the field, like Loading... .

Tuspa Rocket
Chronomaly Tuspa Rocket
Tuspa Rocket is a very interesting card. It can be very helpful, sending cards like Loading... or Loading... to the GY to make an easy Xyz monster, then make a Number monster be able to attack twice. Tuspa Rocket's second effect is best used on a card like Loading... , because Huyuk can make a monster's Atk 0, then attack twice, dealing at least 2000LP in the process.
Chronomaly Magella Globe
Chronomaly Magella Globe
Magella Globe is a way to get a different Chronomaly monster from your deck onto the field, while also getting a chronomaly in your GY. This works great with Loading... , as you can banish globe and not even miss it. Magella Globe can also recover itself to your hand by banishing a Chronomaly card from your GY to return itself to the hand, so you get out more XYZ monsters. Keep in mind that Globe is usually only run in lists with Loading... , because you don't really wanna draw your Trap holes, so globe is here to take up deck space, whilst being mildly useful.
The Rest of the Chronomalies
Chronomaly Moai Carrier
Chronomaly Tula Guardian
Chronomaly Aztec Mask Golem
Chronomaly Golden Jet
Chronomaly Mud Golem
Chronomaly Sol Monolith
Chronomaly Winged Sphinx
Chronomaly Cabrera Trebuchet
Chronomaly Gordian Knot
Chronomaly Mayan Machine
Chronomaly Colossal Head

All of these guys aren't really worth the deck space with the combo we have going on. If you really wanted to run one of these, I feel like Loading... is your best chance of finding something viable enough to run competitively, But if you want to use the best version of the deck, I wouldn't bother running these cards.

Main Deck Spells/Traps

Chronomaly Technology
Chronomaly Technology
Chronomaly Technology is a filter card, allowing you to look at the top two cards of your deck, add one of them to your hand, then send the other one to the GY, if you banish a chronomaly. It does lock you into Chronomaly monsters, but that downside is usually pretty minimal, especially going first.
Chronomaly Esperanza Glyph
Chronomaly Esperanza Glyph
Esperanza Glyph is a very powerful combo piece, searchable by Loading... . It lets you get out a Chronomaly Xyz monster one rank higher than one you control or in your GY, using 2 Chronomaly monsters from anywhere except banishment. So, if you have a card like Loading... in play you can activate Glyph and then have a Loading... as well!

Good ol' Staples