March 18th Update

Konami have dropped App Update 9.6.0. Take a look at all the new changes, including upcoming Skills, features and card database modifications.

Note: This article will be updated throughout the day. Check back regularly as more information is added including new Skills for upcoming Characters / Decks.


Card Database Modifications

List of cards that KONAMI have messed with recently (this is purposedly vague). This does not guarantee they're coming, but it's a prediction tool for the next 1-3 months. Not in the list? Can still come, don't worry and keep coping -

ALERT!
Bone Archfiend
CONTAIN!
Crimson Gaia
Dispatchparazzi
EMERGENCY!
EXTINGUISH!
Exosister Arment
Exosister Asophiel
Exosister Carpedivem
Exosister Elis
Exosister Gibrine
Exosister Irene
Exosister Kaspitell
Exosister Martha
Exosister Mikailis
Exosister Pax
Exosister Returnia
Exosister Sophia
Exosister Stella
Exosister Vadis
Exosisters Magnifica
Fiendish Golem
Final Bringer of the End Times
Final Cross
GranSolfachord Coolia
Proof of Pruflas
Prufinesse, the Tactical Trapper
REINFORCE!
RESCUE!
Rescue-ACE Air Lifter
Rescue-ACE Fire Attacker
Rescue-ACE Fire Engine
Rescue-ACE HQ
Rescue-ACE Hydrant
Rescue-ACE Impulse
Rescue-ACE Monitor
Rescue-ACE Preventer
Rescue-ACE Turbulence
Sakitama
Salamangreat Raging Phoenix
Scarred Dragon Archfiend
Solfachord Formal
Solfachord Symphony
Soul Resonator
Springans Booty
Springans Brothers
Springans Merrymaker
Switch Point
The Cuckoo Commanded to Croon
Tri-Brigade Rendezvous
Turbo-Tainted Hot Rod GT19
Uradora of Fate
Vision Resonator

New Skills

Thanks to

for these early Skill leaks! Keep checking back as more are found/expect these to be adjusted over time as more testing is done.

SPEED DUEL

  • Akira Skill 1

You can only use this skill's second and third effects once per Duel.

1: At the start of the Duel, send 1 "Tindangle" card from your Deck to the Graveyard (your choice). Then, Set 1 Loading... to your field from outside your Deck. You cannot Normal or Special Summon monsters (excluding Special Summons from the Extra Deck), except for "Tindangle" monsters.

2: Send 1 card from your hand or field to the Graveyard. Then, you can send up to 2 "Tindangle" cards or Loading... from your Deck to the Graveyard.

3: If your opponent controls a monster, you can make face-down "Tindangle" monsters you currently control become Flip Summonable.

  • Akira Skill 2

You can only use this Skill's second effect once per Duel.

1: At the start of the Duel, add ace card(s) to your Deck/Extra Deck.

2: Can be activated before your normal draw if your LP are 3000 or less. One of the cards from your normal draw this turn will be 1 DARK Fiend monster from your Deck.

  • Akira Skill 3

You can only use this skill's first and second effects once per Duel.

1: Return 1 Loading... in your hand to your Deck, then draw 1 card.

2: If your opponent controls a monster while you control no monsters, reveal 1 DARK monster in your hand and return 1 card in your hand to your deck. Then, Set 1 Loading... from your hand or Deck to your field (Its battle position can be changed.).

  • Akira Skill 4

You can only use this Skill's first and second effects once per turn.

1: Send 1 "Tindangle" monster in your hand to the Graveyard and add 1 FLIP monster with a lower Level from your deck to your hand. You can also reveal 1 FLIP monster instead to Set 1 "Tindangle" monster with a lower Level from your Deck to your field.

2: From turn 2 onward, make face-down monsters you currently control become Flip Summonable and face-up monsters you currently control be treated as "Tindangle" monsters when used as Link Materials.

  • Yusei Skill

You can use this Skill's second and third effects once per Duel if your Deck contains Loading... .

1: You cannot Special Summon monsters from the Extra Deck, except:

  • "Junk", "Synchron" or "Warrior" Synchro Monsters.
  • LIGHT or WIND monsters with a Level.

2: Reveal 1 "Synchron" monster in your hand and return 1 card in your hand to your Deck. Then, add 1 Loading... from your Deck to your hand.

3: Send 1 card from your hand or field to the Graveyard. Then, Play 1 Loading... face-up on your field from outside your Deck, add Loading... , Loading... , Loading... , Loading... , Loading... and Loading... to your Extra Deck and Loading... , Loading... and Loading... to your Graveyard from outside your Deck.

  • Jack Atlas Skill

You can only use this skill's second and third effects once per Duel. 1: You cannot Normal or Special Summon monsters, except Synchro Monsters and Level 5 or lower Dragon/Fiend monsters.

2: Send 1 card from your hand and 1 card from your field to the Graveyard. Then, Set 1 Level 8 "Red Dragon Archfiend" monster from your Extra Deck to your field (Its battle position can be changed.).

3: If only your opponent controls a monster, or you control a face-up Loading... , Set 1 Loading... from your hand or Deck to your field (It can be activated this turn.).

  • Fiend Skill

You can use this Skill's first effect once per turn and twice per Duel.

1: During your Main Phase, shuffle 3 monsters from your Graveyard and/or banished cards into the Deck, including a Fiend monster. Then, draw 1 card.

  • Dino Skill 1

You can use this Skill's first effect once per turn and twice per Duel.

1: During your Main Phase, shuffle 3 monsters from your Graveyard and/or banished cards into the Deck, including a Dinosaur monster. Then, draw 1 card.

  • Dino Skill 2

This Skill can be used twice per Duel.

1: During your Main Phase, place 1 Level 5 or higher Dinosaur monster from your hand on the bottom of your Deck, then draw 1 card.

  • Dino Skill 3

You can only use this skill's second and third effects once per Duel.

1: You cannot Normal or Special Summon monsters (excluding Special Summons from the Extra Deck), except Dinosaur monsters.

2: Send 1 face-up non-Dinosaur monster from your field to the Graveyard and add 1 Loading... from your Deck to your hand. Then, send 1 card from your hand to the Graveyard.

3: Change the Level of 1 face-up monster on either field to 4 until the end of this turn. If it's a monster your opponent controls, change it's Type to Dinosaur until the end of this turn, and for the rest of this turn, you can Normal Summon 1 Loading... in addition to Normal Summon/Set.

  • Declan Akaba Skill

You can only use this skill's second and third effects once per Duel.

1: At the beginning of the Duel, add Pendulum Zones to your field. You cannot Normal or Special Summon (excluding Special Summons from the Extra Deck), except "D/D" monsters.

2: Reveal 1 Loading... or 1 Level 1 monster in your hand and add 1 Level 2 or lower "D/D" monster from your Deck to your hand.

3: If only your opponent controls a monster, or you control a face-up Loading... , Set 1 "Dark Contract" card from your deck to your field (It can be activated this turn.).

  • Tri-Brigade Skill

You can only use this Skill's second effect once per Duel.

1: At the start of the Duel, banish Loading... , Loading... , Loading... and Loading... from outside of your Deck. You cannot Normal or Special Summon monsters, except:

  • "Fallen of Albaz".
  • LIGHT Spellcaster monsters.
  • Beast, Beast-Warrior or Winged Beast monsters.
  • Fusion or Link monsters.

2: Reveal 1 Loading... in your hand, send 1 "Tri-Brigade" card from your hand to the Graveyard, and add 1 "Tri-Brigade" monster from your Deck to your hand. Then, you can Play 1 "Tri-Brigade" monster from your hand to your field.

  • Subterror Skill

You can only use this skill's second effect once per Duel.

1: You cannot Normal or Special Summon (excluding Special Summons from the Extra Deck), except "Subterror" monsters.

2: Reveal 1 Level 4 "Subterror" monster in your hand and Set 1 Loading... or 1 Loading... from your hand or Deck to your field (It can be activated this turn.). If you Set it from your hand, draw 1 card, also, if you control no monsters while your opponent controls a monster, you can Set 1 Level 5 or higher "Subterror" monster from your hand or Deck to your field (Its battle position can be changed.).

  • Book of Moon Skill

You can use this Skill's first and second effects once per Duel (1 effect per turn) if your Deck (excluding the Extra Deck) contains 7 or more DARK monsters.

1: From turn 2 onward, reveal 1 DARK monster in your hand, then shuffle 1 card from your hand into the Deck and add 1 "Book of Moon" from your Deck to your hand.

2: Place 1 "Book of Moon" from your hand on the bottom of your Deck, then draw 1 card.

  • Terrors of the Overroot

You can only use this skill's first effect once per Duel.

1: If only your opponent controls a monsters, return 1 card from your hand to your Deck and set 1 Loading... from your hand or Deck to your field (It can be activated this turn.).

  • Springans Skill

You can only use this skill's second effect once per turn.

1: You cannot Normal or Special Summon monsters, except:

  • "Fallen of Albaz".
  • LIGHT Spellcaster monsters.
  • "Springans" monsters.
  • Fusion or Xyz monsters

2: Reveal 1 Loading... or 1 "Springans" Spell/Trap in your hand, and send 1 Loading... and/or 1 Level 4 "Springans" from your hand or Deck to the Graveyard. Then, Set 1 "Springans" Spell/Trap from your hand or Deck to your field (It can be activated this turn.). If you sent a Loading... from your hand, you can add 1 "Springans" card from your deck to your hand.


RUSH DUEL

  • Waterstar Sign

ou can only Fusion Summon once per Duel.

[REQUIREMENT] Twice per Duel.

[EFFECT] Reveal 1 WATER Attribute Fusion Monster in your Extra Deck, and the original ATK of 1 face-up monster on your field whose name is specifically listed as material on that Fusion Monster becomes 1600 until the end of the turn. Then, you can add 1 Loading... from outside of your Deck to your hand (once per Duel).

  • Zuwijo Rerun

[REQUIREMENT] Can be activated from turn 2 onward, if you control a face-up Normal Monster, and all of the monsters in your constructed Deck are DARK Attribute Galaxy Type monsters.

[EFFECT] Send the top 3 cards of your Deck to the Graveyard. If a monster(s) with 1600 or more ATK was sent to the Graveyard by this effect, you can also add 1 of those monsters to your hand. Then, you can add 1 Loading... from your Deck or Graveyard to your hand (once per Duel).


Keep in mind that the datamined information is speculation, and remains unconfirmed until officially announced by Konami