Leaks: November 20th
November 20th Update
Leaked Cards
Credits to .
GR Festival Celebration Campaign
Skills
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Rush On - Royal Rebel
[REQUIREMENT] At the beginning of the Duel if you have no Level 6 or higher Effect Monsters in your Deck.
[EFFECT] Add 1 Loading... and 1 Loading... to your Deck.
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Royal Rebel's Heavy Drive
This Skill can be used if the only monsters with 1400 or more ATK in your Deck are Fiend Type.
[REQUIREMENT] None
[EFFECT] Increase the Level of 1 Level 4 LIGHT Attribute face-up Effect Monster on your field by 1 until the end of the turn. If you were the player going first and activated this effect, return 1 card from your hand to the Deck. If you were the player going second and activated this effect, you can send 1 Loading... from your Deck to the Graveyard.
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Heavy Metal Draw
[REQUIREMENT] Can be activated before your normal draw on turn 4 onward, if your opponent has a face-up Level 7 or higher monster and you have no monsters on your field.
[EFFECT] One of the cards from your normal draw will be "Royal Rebel's Heavy Metal" from your Deck. You cannot activate this Skill during your next turn.
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Rocker Deal
[REQUIREMENT] Can be activated if you have a face-up Attack Position Level 1 LIGHT Attribute Fiend Type Normal Monster on your field.
[EFFECT] Return 1 card in your hand to your Deck and draw 1 card. This turn, you can only attack with Fiend Type monsters.
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Rebel's Beat
This Skill can be used if the only Level 4 or higher monsters in your Deck are Fiend Type.
[REQUIREMENT] Can be activated during the turn you have Summoned a Level 6 Normal Monster or Loading... .
[EFFECT] Change the battle position of 1 face-up monster on your field and 1 face-up monster on your opponent's field. Then, send 1 Level 1 or 6 Fiend Type monster with 1600 or less ATK from your Deck to the Graveyard (once per Duel).
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One-Side Reverse Draw
[REQUIREMENT] Can be activated before your normal draw if your opponent has a face-down Defense Position monster on their field (once per Duel).
[EFFECT] One of the cards from your normal draw will be Loading... from your Deck.
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Get Ready to be Amped Up!
This Skill can be used if the only Level 7 or higher monster in your Deck is Psychic Type.
At the beginning of your turn from turn 4 onward, you won't be able to hold back anymore, and become a hangry Duelist!
[REQUIREMENT] Can be activated before your normal draw on your turn 4 onward (once per Duel).
[EFFECT] Three cards from your normal draw will be Loading... from your Deck, and Loading... and Loading... from outside of your Deck. During this turn, you can only direct attack once.
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Black Dragon Rising
This Skill can be used if you have at least 7 Level 5 or higher monsters in your Deck.
[REQUIREMENT] Can be activated on turn 2 onward by returning 1 card from your hand to the Deck.
[EFFECT] Reveal 1 Loading... in your hand, and add 1 Loading... from your Deck or Graveyard to your hand. Then, you can decrease the ATK of 1 face-up monster on your opponent's field by 400 until the end of the turn. Your Level 7 Effect Monsters cannot attack this turn.
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Tempest Drive
This Skill can be used if the only monsters in your Deck are Spellcaster Type or Beast Type.
[REQUIREMENT] None
[EFFECT] 1 face-up WIND Attribute monster on your field that was Summoned this turn gains 400 ATK until the end of the turn. Then, you can Set 1 Loading... from your hand or Deck to your Spell & Trap Zone. If you have Set it from your hand, add 1 WIND Attribute monster from your Deck to your hand.
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Ancient Forces
This Skill can be used if the only monsters with 1400 or more ATK in your Deck are Dragon Type.
[REQUIREMENT] None
[EFFECT] 1 face-up Level 6 FIRE or WATER Attribute Dragon Type Effect Monster on your field gains 1000 ATK until the end of this turn. Then, you can send 1 Level 6 WATER or FIRE Attribute Dragon Type monster from your Deck to your Graveyard.
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Red-Eyes Reverse
During this Duel, if you have at least 7 "Red-Eyes" monsters in your Deck at the beginning of the Duel, you can Normal Summon/Set Loading... without Tributing, and you cannot Special Summon monsters except "Red-Eyes" monsters. Also, you can change the battle position of Loading... the turn you have Normal Summoned it in face-down Defense Position (excluding Special Summons from the Extra Deck). In addition, the following effect can be used once per Duel.
If you control a "Red-Eyes" monster, Set 1 "Red-Eyes" Spell/Trap Card from your Deck to your field. Then, if you don't control any Normal Monsters, return 1 card from your hand to the Deck.
Note: This Skill appears to be somewhat mistranslated. The "you cannot Special Summon monsters except "Red-Eyes" monsters" only applies to the Main Deck.