Notes & Combos
pretty fun f2p deck.
the ideia is to use the skill to fix the hand, either searching grimro or the field spell, depending on what you dont have, sending either the trap, kushano or some other fabled you dont need. then you use the field spell to dump kushano, use its effect to send a fabled monster to gy, the monster being one that can summon itself, preference being cerburrel, ganashia or abanc (use abanc effect to send kushano to gy again) then with a fabled monster on field, use grimro to search the other pieces, and kushano to send them to gy in which they summon themselves to field. the best field is to have ganashia, kushano and cerburrel, with 1 or no monsters on hand, in which you can make ragin, draw 2, then use grimro to search for more extenders before going into crystal wing. after this you can go into many different plays, depends on what you draw and search with grimro. the UR trap, kings consonance, is there to be able to make trishula 0 or bk rose dragon when the opponent attacks directly, this can stop nightingale as well as clear the opponents whole board, openning for otk.
Replays
dlv max (openned a meh hand)
https://duellinks.konami.net/att/06b2cc80560bccbf4d9b661afe7a157d3a11998627