Notes & Combos
I really wanted to get DLv max with my Thunder Zombies but I didn't had the mental strength, I got to lv 19 multiple times but couldn't quite reach 20, eventually I got tired and brought the Thunder Fleur deck to climbthe last level.
The current meta decks are just too powerful for this barely rogue strategy. Predaplants love to face dark monsters, birds are too consistent, even Sky Strikers are an issue and you don't have a broken skill to carry your match.
If anyone is curious on the zombie deck; your usual turn 1 board is Beatrice + (Abyssal or a revived Thunder dragon in defense). You set up your grave to summon Balerdroch. For follow-up plays we can do some synchro stuff using Mad Mauler, you can target a level 6 monster then synchro climb to Skeletal Dragon Felgrand while filling your GY.
Comments on the replays:
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Thunder Zombie vs Lyrilusc: Unfortunately I got distracted IRL and made a terrible misplay that lost me the duel, but it shows how the deck works.
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Thunder Zombie vs Shiranui: I won but I made a terrible mistake first turn. I used Banshee's effect late by accident, the plan was to activate Zombie World then banish Changshi and revive it using one of my Thunder Dragons, I could have summoned Photon Strike Bounzer/Abyssal alongisde Beatrice if I played correctly.
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Finally the rank up game to DLv 20 using Thunder Fleur: Nothing interesting, just the usual stuff against a not very meta deck.
Replays
Thunder Zombie vs Lyrilusc (loss): https://duellinks.konami.net/att/0594d992b7f460bb02dbc0693d356603bfa165beed Thunder Zombie vs Shiranui: https://duellinks.konami.net/att/04e1a6be15047c0b9ff63fbfaaa4cad3ed9b7b91c6 Rank up game to DLv 20 using Thunder Fleur, nothing too eventful: https://duellinks.konami.net/att/01b4eb61e920c6b00dfd75e53b27901cd4d60e77cb