Notes & Combos
Funny story, not having the second Miragiastar actually cost me some games along the way LOL. The fact that it happened multiple times is what really sends me. Anyway, I was already planning to get the second one. It is not always needed but it is better to have it for edge cases, especially since in my opinion Miragias is kind of the worst of the trio Dragias-Miragias-Metagias and it is the Fusion that makes Miragias worth considering.
The list is quite standard but here are some things to notice:
No 7 Shift because it makes your plays vulnerable to Rice Terrace Crisis when the deck does not actually need it. If set for a turn it can facilitate the summon of a level seven dragon with one card from the hand but that is simply slow specially in comparison to the Sportsdragon-StarReplacer package.
No Fortitude Drangon despite the fact that I have two of them because there was no space in the deck. It came down to the fact that the deck can beat almost almost anything in battle and does not need ways to push for extra damage so Fortitude Dragon does not feel good in the deck. Fortitude Dragon can also reset Dragon's Fortitude, which is neat but nothing more since Dragon's Fortitude is rarely determinative in duels.
Only two Sportsdragon Slugger because since it is level three it can conflict with Triad Drago. Star Replacer rounds up the tribute engine so only running two is not a problem.
In any case, cheers!