Wyrms : Rush!

King of Games from on January 3rd, 2025
Gems 21.5k
30 cards

Notes & Combos

Wyrms in my opinion is probably the most demanding and skill intensive archetype in Rush right now but if it you manage to get your field spell up and your fusion combo resources into rotation the snowball of power those boss monsters provide is extremely effective at breaking boards. The Wyrms skill is still unnecessarily crippled with some ridiculous limitations and the quality of the Wyrms card pool in general isn't on the same level as archetypes like Psychics or Voidvelg but the deck as a whole is in a good enough spot that you can take wins off of anyone with a little luck and some creative effect sequencing.

Call of the Earthbound felt great at one copy and definitely a worthy addition to the trap lineup of any deck that can run it as a limit 3.

Show more

Replays

I compiled a small collection of replays over my run from the past couple of days:

https://www.youtube.com/watch?v=BVOCOyxRlpQ