Notes & Combos
this is a deep draw orcust/babel deck, i wanted to take a little break from speedroid while on the ladder and thought. "i will play this silly little deck i created, until i lose 1 game and then go to bed." little did i know, was that there would be no loss for me i went up straight into the koggerino. deck is pretty consistent bit hard to pilot. i would definitly recomend a better extra deck. i only have 2 galatea and 1 dingirsu but if you have 3 galatea and 2 dingirsu i'd play those. remove knightmare phoenix and orcustration and 1 longirsu and maybe add in a brute enforcer. i often found myself having cards left to pitch while link climbing. or you could run borreload dragon if you so desire.

Sure - the downside is just that you let your opponent fix his hand and probadly put material into the grave too for free. On the other hand you can use dealings everytime, you can also put material into the grave and you can play handtraps more easy. But the draw factor is the same in the end. ^^