Mayakashi

King of Games from on June 27th, 2024 • 4 comments
Gems 40.5k
24 cards

Notes & Combos

Since WCS I experimented with more tech choices and I think this deck is really solid.

Bacon Saver

This card can just really save you in the Blue Eyes/Yubel Matchups as well as just being a decent pitch always (Although you almost always have better targets)

Necroworld Banshee/Zombie World

Zombie World is just really good right now and running it in Mayakashi gives you ways to heavily disrupt your opponents in some matchups such as Sunavalon, Borrel & Agents.

Jack-o-Bolan/Glow-up Bloom

Glow-up is just a free search for Jack-o and even if ZW isn't on the field it's still a free search.

Jack-o is basically just a better Yasha with a near-identical summoing condition it's just slightly harder to search.

Breakthrough Skill

Its just a double negate and if you mill it you can still get advantage out of it, Lost Winds could work too or even any other tech choice.

Any questions don't hesitate to ask.

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Replays

Yubel https://duellinks.konami.net/att/01fb0a3d1c1382996dfb0df0b5dc3b938d7679dd89

Blue-Eyes https://duellinks.konami.net/att/06b31ac3d96ad66aa172038d45becdb1141434f002


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9 months ago

I wouldn't say jack-o-bolan is "just a better yasha". unlike yasha you can't make the link 2 with him. that makes jack-o-bolan a much less valuable body compared to yasha. If you are looking for other yuki targets, mezuki is very good. another great option is nine-tailed fox, especially for the shaddoll matchup.

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9 months ago

Jack-o-bolan is infact just a better Yasha in my opinion but if you don't feel the same way that's fine. But here's every reason I think it's better.

  1. easier summoning condition, due to this specific decklist running more non Mayakashi Yasha becomes increasingly bricky with the only benefit being that it's searchable (which jack-o-bolan is too just in a different way). Also because the looser condition on its summon it allows for more extensions and GY setup such as Bacon or Banshee as well as the normal set-up of discarding something like Yuki or Dakki.

  2. can still lead to the same end boards, due to it being level 7 if you so choose to you can start the ladder at Yoko and work your way up and since this doesn't take your normal summon and because it doesn't take your normal summon you can still open Hajun and just normal summon it meaning you can also just start from link 3. So your end board can either be ending on a link of your choice + Gashadokuro or just the link.

  3. Jack-o-bolan has a really good effect. Apologies for perhaps assuming but it doesn't seem like you actually read Jack-o-bolan because you mentioned a Yuki target but you'd never mill jack-o-bolan unless you meant glow up. In any case jack-o should be in your end board alongside Yuki ice (this isn't hard to do and can be done consistently on turn 1) and results in you just having an extra quick revive on your opponents turn which is fine alone and even better with Mayhem.

The only real "advantage" Yasha offers is slightly increased consistency but compared the utility this variant offers I think it's moot point.

I also have used Nine Tailed and Mezuki in previous builds as you can see from my previous decks and I don't think they're bad but at the time I'd me playing I prefer this version more.

Apologies for the lengthy read.

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9 months ago

thanks for the reply. I meant yuki target as in that's how you search jack-o-bolan. I have in fact read (and tried) him before.

maya is already a very strong deck going 1st. that's why I like to prioritize improving it's going 2nd ability in deck building. for example, I tend to not play cards like mayhem that are primarily good going 1st. in my experience, you just don't need them. jack-o-bolan is similar. his utility going 1st is win-more.

when going 2nd, your goal is to go into the links. your opponents goal is to stop you. they do this by getting rid of as many maya names as possible. ideally they want to keep you from having any maya names so yuki can't summon. jack-o-bolan doesn't provide you with another maya name. he's just a useless body. imagine a situation where you have hajun + dakki + jack-o-bolan. your hajun gets veilered. you can summon jack-o-bolan by discarding dakki, but that doesn't actually get you anywhere since you can't summon your links. if jack-o-bolan was yasha, you could have done your normal combo. another example: you have hajun + yuki + jack-o-bolan. your opponent uses successor soul on hajun and ultimate fusion on dakki to make sure that yuki can't summon. you can summon jack-o-bolan by discarding yuki, but that doesn't actually get you anywhere since yuki can't revive. if jack-o-bolan was yasha you could have done your normal combo.

all that being said, I don't actually think jack-o-bolan competes with yasha. both are searched by different means after all. jack-o-bolan actually competes with mezuki and the latter is much better going 2nd. imagine a situation where you started playing into a board and you have hajun on field, dakki in gy and yuki in hand. you summon yuki searching jack-o-bolan. your opponent removes yuki to make sure you can't summon the link 2. if you had another zombie in hand, you could summon jack-o-bolan, but that doesn't actually get you anywhere since you can't summon your links. if yuki had send mezuki instead of searching jack-o-bolan, you could have easily played through the additional disruption even without another zombie in hand.

I play maya a lot and the situations I described have happened to me countless times. yasha and mezuki are better going 2nd compared to jack-o-bolan. all this is not to say that jack-o-bolan is a bad card. with a well built deck like yours you can easily make him work. looking at your list made me want to try a variant with less non engine again. sorry for equally lengthy read.

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9 months ago

I think what you said is valid but there's a few things that concern me since you mostly mentioned 3 card combos but going second you have 5 cards in hand so the other 2 cards are unaccounted for and keeping in mind you have 7 copies of Yuki/Hajun it isn't that hard for it to be the 4th or 5th card in your hand so those extra cards could mitigate those issues. But I understand a few of your points, since this deck is suited for me I don't have a heavy reliance on going first nor second but rather choose the cards that are best in a multitude of situations. This is the same reason I don't like cards such as book of life or dark hole due to their over reliance on going second and the same reason I always run burial from a different dimension. But jack-o can have some usefulness even in some niche situations like using it to bring back Hajun for a defensive turn. And yeah in a build like this I think jack-o is very good and arguably better than Yasha but as already mentioned by both of us Yasha can see a better boost in consistency overall due to Mayakashi name and in a core only version its fine but in a build like this it can do more harm than good imo.