Notes & Combos
Its a pretty cool deck and my first KoG. It can easily go for synchro or xyz based on what you open. Best play of the deck: Teus + discard dragoons: cl1 dragoons (search diva) cl2 teus (search gunde) , and this is where the deck gets a little versatile, if youre going 1st go for crocodragon (normal diva, ss infantry, 2+7, and a free draw) for next turn interruption as well as an extra normal summon, you can go for Dweller if you have another Sea serpent in hand. The deck excels at breaking boards, so going second is much better. If you are, then its the same play as before, but you synchro for 11 (teus, diva and infantry) and you get a 3 non target banish. Crocodragon is also very good going second. An ok hand (heavy infantry + another Sea serpent) gets you to dweller to lock the Gy and infantry/ else to destroy during your opps turn. Ice dragon is such a cool card in the deck, lets you interrupt your opponent during 1st turn or search. And since its a 5, you can synchro for level 9 trish with diva and infantry.