S-Force

King of Games from on May 15th, 2023 • 8 comments
Gems 38k
20 cards

Notes & Combos

This deck is fun but you need 2 cards to make this deck work. Even if I have a Chase in my hand, I still like to search another one with Gravitino. The trap is a hard once per turn but it gives me a peace of mind even if they cosmic or MST 1 of them. I've only used the extra deck twice my entire run. Phoenix to clear 1 battle trap, and S-force Justify to clear space for my monster zone and banish their monsters for lethal.

Turn 1 is best for banishing opponent's monster especially in this silly orcust meta. Can't activate cards in the graveyard if they never touch the graveyard lol.

Turn 2 just hope they don't disrupt you or they activate early so you can chain Rappa to dodge it.

It was a fun climb. Thanks Eduardo V. Leão for believing in me :D


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2 years ago

Got kog with it too, but i added dimensional fissure to the build. If my opponent didn't draw backrow removal ! it's a free win to me XD

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2 years ago

Wow I completely forgot about dimensional fissure. That's actually pretty smart. It's good in this meta right now. That info woulda been good before I hit KoG lol

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2 years ago

Heh, I told you you could do it. I'm really proud. Also welcome to the S-Force chad gang :p

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2 years ago

Thanks, dad lol. Now I can finally relax this season

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2 years ago

Ed is our boy!

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2 years ago

rappa is a third necessary? is it enough to have two?

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2 years ago

i Run 2 of them

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2 years ago

If you have a third field spell, you should be able to play rappa at 2. Rappa is what gives this deck a follow-up every turn. You can always replace terraforming for reinforcement as well.