Notes & Combos
Works as a good control deck that few people know how to react to. The skill is there to alleviate the cost of amazing time ticket. Delia is a great addition making turn 1 rank 4s, notably Abyss Dweller easy to pull off. The traps have a good variety of effects to mess with different plays as needed. An important thing to keep in mind is the versatility of Comica's ability to move who the traps are equipped to. 1: she doesnt target the monster, so her effect can get around cards with targeting protection. 2: You can chain her skill to the activation of a trap. I often would use the train's (my monster) effect to change battle position and retrive a trap, then chain her to move it onto an enemy monster to stop an attack at the same time.