Dark Magician: Rush!

King of Games from on November 22nd, 2024

Notes & Combos

Dark Magician RUSH can still leave lots of damage in its path, though it suffers from the same problems as it already did previously. There aren't really any new cards that can realistically change that, but I figured I'd give All-Seeing Harvey a try! Some notes:

  • The more knowledge I have, the better. I found myself checking the opponent's backrow more often than the face-down monsters. It provides a lot of insight as to what traps you might be setting off (if any)
  • 2 Recovery Force instead of 3 does decrease the life of the deck as you can't drag out duels for too long, but this comes with the upside of drawing into your cards much more easily. Also, less bricky
  • Tribute to the Doomed never lets me down and gets me out of so many jams
  • Dark Magic Attack at 3 as always. Nothing more satisfying than completely wiping the opponent's entire backrow!
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Replays

Road to Rush King of Games Replays: https://www.youtube.com/watch?v=b_Q9oFs7U-M