Notes & Combos
Simple game plan: Wall up or tribute high-level monsters. Boost ATK with Prima Guitarna when necessary and possible. Not too susceptible to Phantom Bind since your major beaters don't share the Aqua-typing of your tribute fodder.
Fun deck, but there are better options to run if you want to reach KOG.
Lack of more 5-6 star tribute monsters means you're weak against Yamiruler after activating his effect the turn prior. Also, having a Prima Guitarna as your only high-ATK monster on your field isn't good. 2200 ATK gets cleared easily in most instances. You're also weak to piercing, since the majority of your monsters has 0 DEF. It can leave you too low on LP to activate Prima Guitarnas ATK-boosting effect.
If you want to cut any cards, drop the 3x Rice Terrace Secure, 1x Triple Threat Thunder and 1x Party Party Party. ATK position changing came up maybe 3 times while ranking up and it didn't even happen during the last 5 games. Secure is mostly only here to have Triple Threat Thunder live more often.
Replays
KOG rank up duel: https://duellinks.konami.net/att/00541276e5bbb6f21c43ffb338182eb0a74b4a8c56
Duel against a Yamiruler player that didn't activate it's effect: https://duellinks.konami.net/att/07f6063bffc5d4896610ed23695ed704b6db47e2fd