Notes & Combos
Really fun climb, went from platinum 4 up to legend 2 without losing a game, 22 winstreak! The OTK potential is just too strong.
Link Darkraze is the perfect ability for this deck and really rewards a hyper aggresive playstyle, the extra 1500 LP are a blessing for surviving that ugly turn 1, deck feels way stronger starting on turn 2.
The only reason I played Roze was because I made her a Chronicle card and was trying to farm effects for her, but to be honest it would be better to play 2 Rayes.
Playing only 1 Multirole was surprisingly fine, didn't really feel the need for 2 of them this time.
Replays
KoG rank up: https://duellinks.konami.net/att/06560d823c2d5fa43feaa520dc8428719855ab880f
22 winstreak: https://duellinks.konami.net/att/065e58111bacdeed7caa6ff713453729eeb793fb92
Extremely close and annoying mirror match: https://duellinks.konami.net/att/059406a3d69efad11386d879c3a067b485b4970cbc

Rarely saw birbs on the climb tbh, probably 5 times at most the whole run. If I recall correctly it's useful if you can banish the brown bird with shark cannon when they try to SS from GY, or if they already SS the brown bird, negate the search effect and steal him, other than that I don't really know.