Notes & Combos
8 win streak with The Weather Painter! Almost got 9 if I hadn't decided to go for Snow instead of Wightprincess with D. Draw. Absolutely love this archetype, especially when people don't read or know about it.
-Summon breaker is a great help at times, especially if you draw it early to stop so many summons (just be mindful that returning painters after banishing on opponent turn counts to the summon count for your turn).
-Santa Claws is great to get rid of especially problematic cards like Verre or Number 90: Galaxy Lord.
-Valhalla can be a great combo extender, but it's not totally required.
-Most XYZ I did were for Shark and Phantom Knights
Duel 1: Galaxy Eyes https://duellinks.konami.net/att/03f1c84da4f8672c9ffe7fe90298caaba05195f705
Duel 2: War Rock https://duellinks.konami.net/att/04b01a74402b682d1075d785f6e3e9fe28d8728eef
Duel 3: Burning Abyss https://duellinks.konami.net/att/0584c6a3a26fc59016d09b2192420bf957dc986307
Duel 4: Fossil Warriors https://duellinks.konami.net/att/03d34fc5f52e08891a8494cc5138d5188fddc897fa
Duel 5: Galaxy Eyes https://duellinks.konami.net/att/078f996f4e14dbcd8d5dbf05e202c8c614525feaba
Duel 6: Sacred Beasts https://duellinks.konami.net/att/054cd8bd54af39d7042de21ddb7d03a661a13afd7c
Duel 7: Witchcrafter https://duellinks.konami.net/att/00d4cf6d296129e35740bdab9c69ef1c9fcf4c47e2
Duel 8: Satellarknights https://duellinks.konami.net/att/05cc633d15d2d21d11e9b445ce9ac6dbaadfd2db69