Tachyon

King of Games from on February 12th, 2024

Notes & Combos

Ideal opening hand going first is Spiral + any level 8. You can go into Coach from that, then draw, then set up interruptions. Drawing D.D. Crow from Coach = lolz because you burn and its also an interruption (especially vs zombie decks). Sometimes, if you can predict an opponents D.D. crow, it's better to not discard Spiral with Seyfert's effect.

Ideal opening hand going 2nd really depends on the matchup...

Parshath negate is crazy in this deck, even if you open it going 2nd and get interrupeted, just return a monster to hand for transmigration then utilize parshath negate.

In this build, I categorize BoM and D.D. crow as both going 1st and 2nd cards. Parshath negate is mostly going 1st, although like I mentioned, you can utilize it going 2nd. Mind control is a going 2nd card, but going 1st if you draw parshath negate from coach, you can definitely discard mind control (or any extra card, optimally a monster but sometimes you dont get that luxury).

I originally tried out Lance, but in the end I decided I would rather have interruptions than protection. BoM is never a brick lol. Mind control is great, and I played a few games without IDP, but then I realized, "it's IDP" so I added one to fill out my limit-3's.

Not my best win streak, but I hit a 10 streak on my kog rank up ;)

Of course, if you are confused by my ratios, or have any questions or comments, feel free to ask!

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